After all, someone with +5 UP can be in a losing situation, where as someone who is just +1 UP might be dominating (as you've just shown) The system's end "result" don't seem to clearly define what's going on in game to me.
^ 100% correct. let me give an example of where my system "fails" miserably:
suppose my hand includes 3 draw cards that are usually viewed as -1s in terms of card advantage. i have 3 dark world dealings.
i activate all 3 and achieve +3 UP.
however, i get crap.
after all, i'm -3 in hand advantage.
end game stats: +3 UP, -3 card adv.
however, what really failed? the UP system or my strategy? if you lose a game when you have a huge UP advantage...
it means your deck is bad! which is very, very useful information. it can be a good check of how one builds a deck.
take the l-sworn player for example. with a good build, if one manages to draw and successfully activate many desirable spells
(thereby gaining a big UP advantage) that player will most likely win. also, all the free wulf summons count as well.
if i may make a basketball analogy, UP and traditional card advantage are like two different stats during the game.
your team might be leading in rebounds, but losing in fastbreak points.
yet, given any game, either stat could be the more impactful factor.
whether you win/lose, you analyze both and see what information you can get out of it.











